鐵之狂傲

標題: 【問題】Critical Error [列印本頁]

作者: cyw1984    時間: 03-7-15 13:22
標題: 【問題】Critical Error
OS: Windows XP 5.1 (Build: 2600)
CPU: XXXXXXXXXX
Video: XXXXXXXXXX

You have triggered a bug in the DirectX 8.1 runtime. Please install DirectX
8.1b (or later) for a fix. See Release Notes for instructions on how to
obtain it.



我明明裝左DirectX9.0
救命丫
作者: ss1122    時間: 03-7-15 21:12
重新更新一次
我也是這樣 重新ghostㄝ是一樣跳出
後來不知道怎樣 就重新更新
就可以了

DirectX9.0<~只有少部分的顯示卡有支援
作者: 劉邦    時間: 03-7-15 21:55
我的critical error 是出現Bad name index 5461/268 一直進不去 幫幫我 吧
作者: jerry0423    時間: 03-7-16 01:32
我ㄉ是....
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 402 MHz with 190MB RAM
Video: Intel(r) 82810 Graphics Controller (2753)

Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 74]

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::ProcessEvent <- (GameInfo Entry.GameInfo0, Function Engine.GameInfo.L2NetLogin) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine

好像比較嚴重....
試什ㄇ問題呢??
作者: jerry0423    時間: 03-7-16 01:33
↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑
是沒更新完整嗎??
還是我ㄉ電腦太濫進不去...??
作者: ts101659    時間: 03-7-16 11:23
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2401 MHz with 510MB RAM
Video: NVIDIA GeForce4 Ti 4200 with AGP8X (4403)

General protection fault!

History: FilterActor <- InitializeLists <- SetupActors <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

請問這是什麼意思@@?
我昨天更新後就這樣了
在我按 Full Check 還是一樣ㄟ@@?




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