- 鐵幣
- 122 元
- 文章
- 687 篇
- 聲望
- 0 枚
- 上次登入
- 13-4-2
- 精華
- 0
- 註冊時間
- 03-6-7
- UID
- 11928
|
Shadows
・ Projected - Highest level of detail, higher performance impact
・ Blob - Medium level of detail, average performance impact
・ Off - No Shadows, no negative impact on performance
陰影:
高細節,有衝擊裡的表現
中等細節,表現平均
關閉,畫面表現快,但是沒有衝擊力
Reflections
・ True - Highest Quality reflections on water, higher performance impact
・ Cube - Normal Quality reflections on water, normal performance impact
地平綫(好象是,忘記了,沒過8級~~~)
真實,在水的細節上面富有質感
流暢,在水的細節上表現一般(這2個都是說關於海岸綫的現象)
Decals Limit
・ High - Decals used for maximum effect, higher performance impact
・ Medium - Normal decal usage, normal performance impact
・ Low - Low usage of decals, minimal performance impact
細節
高,所有細節均有最高的效果,富有衝擊力的畫面
中,所有細節表現一般,畫面的表現力一般(適合中庸之道)
低,細節只有最小效果,畫面表現最差(適合提高速度)
Grass Detail
・ On - Normal foliage detail with some performance impact
・ Off - No foliage detail with no negative impact on performance
草地細節(地麵包括)
開,在某些地面(草地)上面有比較好的畫面
關,在地面(草地)上沒有東西(?)
Soft Lighting
・ On - Soft lighting with some performance impact
・ Off - No soft lighting with no negative impact on performance
柔和光源
開,能用柔和光源解析某些畫面
關,不用柔和光源
Texture Detail
・ High - High resolution textures with a significant performance impact
・ Low - Low resolution textures with a normal performance impact
(Note: Many of the textures for Brother’s in Arms ® have high resolutions but come at a significant memory and performance cost. Select Low if your system is near the min spec and have most of the other options on high settings.)
材質等級
高,啟用用高解析度(解析度)的材質
低,採用低解析度的解析度
注意:在兄弟連中許多材質都採用了高解析度,但是將會十分消耗記憶體和系統資源(自己加的),假如你的系統的資源接近底線而且你在其他選項上面選了高等級的選項的話,你在這項最好選低 |
|